VTK  9.3.1
vtkBatchedSurfaceLICMapper.h
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1 // SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
2 // SPDX-License-Identifier: BSD-3-Clause
10 #ifndef vtkBatchedSurfaceLICMapper_h
11 #define vtkBatchedSurfaceLICMapper_h
12 
14 
15 #include "vtkRenderingLICOpenGL2Module.h" // for export macro
16 
17 VTK_ABI_NAMESPACE_BEGIN
18 
19 class VTKRENDERINGLICOPENGL2_EXPORT vtkBatchedSurfaceLICMapper
21 {
22 public:
25  void PrintSelf(ostream& os, vtkIndent indent) override;
26 
27 protected:
29  ~vtkBatchedSurfaceLICMapper() override;
30 
34  void AppendOneBufferObject(vtkRenderer* ren, vtkActor* act, GLBatchElement* glBatchElement,
35  vtkIdType& flat_index, std::vector<unsigned char>& colors, std::vector<float>& norms) override;
36 
40  void SetMapperShaderParameters(vtkOpenGLHelper& cellBO, vtkRenderer* ren, vtkActor* act) override;
41 
45  void ReplaceShaderValues(
46  std::map<vtkShader::Type, vtkShader*> shaders, vtkRenderer* ren, vtkActor* act) override;
47 
48 private:
50  void operator=(const vtkBatchedSurfaceLICMapper&) = delete;
51 };
52 VTK_ABI_NAMESPACE_END
53 #endif
represents an object (geometry & properties) in a rendered scene
Definition: vtkActor.h:40
void PrintSelf(ostream &os, vtkIndent indent) override
An OpenGL mapper for batched rendering of vtkPolyData.
abstract specification for renderers
Definition: vtkRenderer.h:61
int vtkIdType
Definition: vtkType.h:315
a simple class to control print indentation
Definition: vtkIndent.h:28
static vtkOpenGLBatchedPolyDataMapper * New()
Implements batched rendering of multiple vtkPolyData using LIC interface and OpenGL.
virtual void AppendOneBufferObject(vtkRenderer *renderer, vtkActor *actor, GLBatchElement *glBatchElement, vtkIdType &vertexOffset, std::vector< unsigned char > &colors, std::vector< float > &norms)