18 #ifndef vtkPHardwareSelector_h
19 #define vtkPHardwareSelector_h
22 #include "vtkRenderingParallelModule.h"
24 VTK_ABI_NAMESPACE_BEGIN
38 vtkSetMacro(ProcessIsRoot,
bool);
39 vtkGetMacro(ProcessIsRoot,
bool);
40 vtkBooleanMacro(ProcessIsRoot,
bool);
65 friend class vtkObserver;
66 vtkObserver* Observer;
vtkHardwareSelector useful for parallel rendering.
implements the device specific code of vtkOpenGLHardwareSelector.
virtual bool CaptureBuffers()
It is possible to use the vtkHardwareSelector for a custom picking.
a simple class to control print indentation
static vtkOpenGLHardwareSelector * New()
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.