26 #ifndef vtkFrustumCoverageCuller_h
27 #define vtkFrustumCoverageCuller_h
30 #include "vtkRenderingCoreModule.h"
32 #define VTK_CULLER_SORT_NONE 0
33 #define VTK_CULLER_SORT_FRONT_TO_BACK 1
34 #define VTK_CULLER_SORT_BACK_TO_FRONT 2
36 VTK_ABI_NAMESPACE_BEGIN
52 vtkSetMacro(MinimumCoverage,
double);
53 vtkGetMacro(MinimumCoverage,
double);
61 vtkSetMacro(MaximumCoverage,
double);
62 vtkGetMacro(MaximumCoverage,
double);
71 vtkGetMacro(SortingStyle,
int);
75 const char* GetSortingStyleAsString();
100 VTK_ABI_NAMESPACE_END
abstract superclass for all actors, volumes and annotations
void SetSortingStyleToBackToFront()
Set the sorting style - none, front-to-back or back-to-front The default is none. ...
#define VTK_CULLER_SORT_NONE
abstract specification for renderers
cull props based on frustum coverage
void SetSortingStyleToFrontToBack()
Set the sorting style - none, front-to-back or back-to-front The default is none. ...
#define VTK_CULLER_SORT_FRONT_TO_BACK
a superclass for prop cullers
a simple class to control print indentation
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on...
#define VTK_CULLER_SORT_BACK_TO_FRONT
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
virtual double Cull(vtkRenderer *ren, vtkProp **propList, int &listLength, int &initialized)=0
This is called outside the render loop by vtkRenderer.
void SetSortingStyleToNone()
Set the sorting style - none, front-to-back or back-to-front The default is none. ...