3 #ifndef vtkWebGPUInternalsBindGroupLayout_h
4 #define vtkWebGPUInternalsBindGroupLayout_h
6 #include "vtkRenderingWebGPUModule.h"
9 #include <initializer_list>
11 VTK_ABI_NAMESPACE_BEGIN
26 wgpu::BufferBindingType bufferType,
bool bufferHasDynamicOffset =
false,
27 uint64_t bufferMinBindingSize = 0);
30 wgpu::SamplerBindingType samplerType);
33 wgpu::TextureSampleType textureSampleType,
34 wgpu::TextureViewDimension viewDimension = wgpu::TextureViewDimension::e2D,
35 bool textureMultisampled =
false);
38 wgpu::StorageTextureAccess storageTextureAccess, wgpu::TextureFormat format,
39 wgpu::TextureViewDimension viewDimension = wgpu::TextureViewDimension::e2D);
44 static wgpu::BindGroupLayout MakeBindGroupLayout(
const wgpu::Device& device,
45 std::initializer_list<LayoutEntryInitializationHelper> entriesInitializer);