14 #ifndef vtkOpenVRCamera_h
15 #define vtkOpenVRCamera_h
18 #include "vtkRenderingOpenVRModule.h"
21 VTK_ABI_NAMESPACE_BEGIN
vtkNew< vtkMatrix4x4 > HMDToRightEyeMatrix
static vtkOpenGLCamera * New()
represent and manipulate 4x4 transformation matrices
virtual void UpdateWorldToEyeMatrices(vtkRenderer *)=0
abstract specification for renderers
A superclass for HMD style cameras.
vtkNew< vtkMatrix4x4 > PhysicalToHMDMatrix
void Render(vtkRenderer *ren) override
Implement base class method.
virtual void UpdateEyeToProjectionMatrices(vtkRenderer *)=0
vtkNew< vtkMatrix4x4 > HMDToLeftEyeMatrix