Here is a list of all class members with links to the classes they belong to:
- c -
- Clear()
: Surface< REAL >
, LimitStencilTableReal< REAL >
, PatchParam
- clear()
: PatchTableFactory::PatchFaceTag
- Clear()
: StencilTableReal< REAL >
- ClearEdgeSharpness()
: VertexDescriptor
- ClearIncidentFaceSizes()
: VertexDescriptor
- ClearVertexSharpness()
: VertexDescriptor
- CLEvaluator()
: CLEvaluator
- CLPatchTable()
: CLPatchTable
- CLStencilTable()
: CLStencilTable
- CLVertexBuffer()
: CLVertexBuffer
- CombineVertexVertexMasks()
: Scheme< SCHEME_TYPE >::LocalMask< WEIGHT >
- commandQueue
: MTLContext
- Compile
: MTLComputeEvaluator
, CLEvaluator
, D3D11ComputeEvaluator
, GLComputeEvaluator
, GLXFBEvaluator
- ComputeEdgeVertexMask()
: Scheme< SCHEME_TYPE >
- ComputeFaceVertexMask()
: Scheme< SCHEME_TYPE >
- ComputeFractionalWeightAtVertex()
: Crease
- ComputeLocalPointValues()
: PatchTable
- ComputeLocalPointValuesFaceVarying()
: PatchTable
- ComputeLocalPointValuesVarying()
: PatchTable
- ComputePatchPoints()
: Surface< REAL >
- ComputeVertexLimitMask()
: Scheme< SCHEME_TYPE >
- ComputeVertexVertexMask()
: Scheme< SCHEME_TYPE >
- considerFVarChannels
: TopologyRefiner::AdaptiveOptions
- const_iterator
: ConstArray< TYPE >
- const_reference
: Array< TYPE >
, ConstArray< TYPE >
- ConstArray()
: ConstArray< TYPE >
- ConstQuadOffsetsArray
: PatchTable
- ConvertCoordToNormalizedSubFace()
: Parameterization
- ConvertCoordToSubFace()
: Parameterization
- ConvertNormalizedSubFaceToCoord()
: Parameterization
- ConvertSubFaceToCoord()
: Parameterization
- cornerVertexIndices
: TopologyDescriptor
- cornerWeights
: TopologyDescriptor
- CpuD3D11VertexBuffer()
: CpuD3D11VertexBuffer
- CpuGLVertexBuffer()
: CpuGLVertexBuffer
- CPUMTLVertexBuffer
: CPUMTLVertexBuffer
- CpuPatchTable()
: CpuPatchTable
- CpuVertexBuffer()
: CpuVertexBuffer
- Crease()
: Crease
- CREASE_CHAIKIN
: Options
- CREASE_UNIFORM
: Options
- creaseVertexIndexPairs
: TopologyDescriptor
- creaseWeights
: TopologyDescriptor
- CreasingMethod
: Options
- Create
: CPUMTLVertexBuffer
, MTLComputeEvaluator
, MTLStencilTable
, LimitStencilTableFactory
, LimitStencilTableFactoryReal< REAL >
, PatchTableFactory
, StencilTableFactory
, StencilTableFactoryReal< REAL >
, TopologyRefinerFactory< MESH >
, CLEvaluator
, CLPatchTable
, CLStencilTable
, CLVertexBuffer
, CpuD3D11VertexBuffer
, CpuGLVertexBuffer
, CpuPatchTable
, CpuVertexBuffer
, CudaPatchTable
, CudaStencilTable
, CudaVertexBuffer
, D3D11ComputeEvaluator
, D3D11LegacyGregoryPatchTable
, D3D11PatchTable
, D3D11StencilTable
, D3D11VertexBuffer
, GLComputeEvaluator
, GLLegacyGregoryPatchTable
, GLPatchTable
, GLStencilTableSSBO
, GLStencilTableTBO
, GLVertexBuffer
, GLXFBEvaluator
- createBaseFVarChannel()
: TopologyRefinerFactory< MESH >
- CreateFaceVaryingSurface()
: SurfaceFactory
- CreateVaryingSurface()
: SurfaceFactory
- CreateVertexSurface()
: SurfaceFactory
- CudaPatchTable()
: CudaPatchTable
- CudaStencilTable()
: CudaStencilTable
- CudaVertexBuffer()
: CudaVertexBuffer