25 #ifndef OPENSUBDIV3_OSD_CUDA_VERTEX_BUFFER_H
26 #define OPENSUBDIV3_OSD_CUDA_VERTEX_BUFFER_H
28 #include "../version.h"
33 namespace OPENSUBDIV_VERSION {
47 void *deviceContext = NULL);
54 void UpdateData(
const float *src,
int startVertex,
int numVertices,
55 void *deviceContext=NULL);
84 using namespace OPENSUBDIV_VERSION;
88 #endif // OPENSUBDIV3_OSD_CUDA_VERTEX_BUFFER_H
void UpdateData(const float *src, int startVertex, int numVertices, void *deviceContext=NULL)
CudaVertexBuffer(int numElements, int numVertices)
Constructor.
~CudaVertexBuffer()
Destructor.
static CudaVertexBuffer * Create(int numElements, int numVertices, void *deviceContext=NULL)
Creator. Returns NULL if error.
int GetNumVertices() const
Returns how many vertices allocated in this vertex buffer.
Concrete vertex buffer class for Cuda subdivision.
int GetNumElements() const
Returns how many elements defined in this vertex buffer.
float * BindCudaBuffer()
Returns cuda memory.