19 #ifndef vtkCellGridMapper_h
20 #define vtkCellGridMapper_h
23 #include "vtkRenderingCoreModule.h"
26 VTK_ABI_NAMESPACE_BEGIN
39 vtkSetMacro(VisualizePCoords,
int);
40 vtkGetMacro(VisualizePCoords,
int);
42 vtkSetMacro(VisualizeBasisFunction,
int);
43 vtkGetMacro(VisualizeBasisFunction,
int);
83 void CreateColormapTexture();
87 int VisualizePCoords = -1;
88 int VisualizeBasisFunction = -1;
96 #endif // vtkCellGridMapper_h
void GetBounds(T a, double bds[6])
represents an object (geometry & properties) in a rendered scene
abstract specification for renderers
Visualization data composed of cells of arbitrary type.
a simple class to control print indentation
void Render(vtkRenderer *, vtkActor *) override
Implemented by sub classes.
A function defined over the physical domain of a vtkCellGrid.
map a vtkCellGrid to graphics primitives.
virtual double * GetBounds()=0
Return bounding box (array of six doubles) of data expressed as (xmin,xmax, ymin,ymax, zmin,zmax).
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
virtual void Update()
Bring this algorithm's outputs up-to-date.
#define VTK_SIZEHINT(...)
virtual int FillInputPortInformation(int port, vtkInformation *info)
Fill the input port information objects for this algorithm.
abstract class specifies interface to map data to graphics primitives
static vtkAlgorithm * New()
double * GetBounds() override
Return bounding box (array of six doubles) of data expressed as (xmin,xmax, ymin,ymax, zmin,zmax).
vtkDataSet * GetInput()
Get the input as a vtkDataSet.
general representation of visualization data