Rendering in 3D

QGenericMatrix

Template class that represents a NxM transformation matrix with N columns and M rows

QMatrix4x4

Represents a 4x4 transformation matrix in 3D space

QOpenGLTextureBlitter

Convenient way to draw textured quads via OpenGL

QQuaternion

Represents a quaternion consisting of a vector and scalar

QVector2D

Represents a vector or vertex in 2D space

QVector3D

Represents a vector or vertex in 3D space

QVector4D

Represents a vector or vertex in 4D space