Struct
ClutterButtonEvent
since: 0.2
Description [src]
struct ClutterButtonEvent {
ClutterEventType type;
guint32 time;
ClutterEventFlags flags;
ClutterStage* stage;
gfloat x;
gfloat y;
ClutterModifierType modifier_state;
guint32 button;
gdouble* axes;
ClutterInputDevice* device;
uint32_t evdev_code;
}
Button event.
The event coordinates are relative to the stage that received the event, and can be transformed into actor-relative coordinates by using clutter_actor_transform_stage_point().
Structure members
type
Event type.
time
Event time.
flags
Event flags.
stage
Event source stage.
x
Event X coordinate, relative to the stage.
y
Event Y coordinate, relative to the stage.
modifier_state
Button modifiers.
button
Event button.
axes
Reserved for future use.
device
The device that originated the event. If you want the physical device the event originated from, use
clutter_event_get_source_device()
evdev_code
- No description available.
Available since: 0.2