Method

ClutterActorset_pivot_point_z

since: 1.12

Declaration [src]

void
clutter_actor_set_pivot_point_z (
  ClutterActor* self,
  gfloat pivot_z
)

Description [src]

Sets the component on the Z axis of the ClutterActor:pivot-point around which the scaling and rotation transformations occur.

The pivot_z value is expressed as a distance along the Z axis.

Available since: 1.12

Parameters

pivot_z

Type: gfloat

The Z coordinate of the actor’s pivot point.