Struct
ClutterTouchEvent
since: 1.10
Description [src]
struct ClutterTouchEvent {
ClutterEventType type;
guint32 time;
ClutterEventFlags flags;
ClutterStage* stage;
gfloat x;
gfloat y;
ClutterEventSequence* sequence;
ClutterModifierType modifier_state;
gdouble* axes;
ClutterInputDevice* device;
}
Used for touch events.
The type
field will be one of CLUTTER_TOUCH_BEGIN
, CLUTTER_TOUCH_END
,
CLUTTER_TOUCH_UPDATE
, or CLUTTER_TOUCH_CANCEL
.
Touch events are grouped into sequences; each touch sequence will begin
with a CLUTTER_TOUCH_BEGIN
event, progress with CLUTTER_TOUCH_UPDATE
events, and end either with a CLUTTER_TOUCH_END
event or with a
CLUTTER_TOUCH_CANCEL
event.
With multi-touch capable devices there can be multiple event sequence running at the same time.
Structure members
type
Event type.
time
Event time.
flags
Event flags.
stage
Event source stage.
x
The X coordinate of the pointer, relative to the stage.
y
The Y coordinate of the pointer, relative to the stage.
sequence
The event sequence that this event belongs to.
modifier_state
A bit-mask representing the state of modifier keys (e.g. Control, Shift, and Alt) and the pointer buttons. See
ClutterModifierType
.axes
Reserved.
device
The device that originated the event. If you want the physical device the event originated from, use
clutter_event_get_source_device()
Available since: 1.10