Paint Select

Mode
Either to add to or subtract from the mask
name: mode type: enum
Use local region
Perform graphcut in a local region
name: use-local-region type: boolean default: False
region-x
name: region-x type: int default: 0 minimum: 0 maximum: +inf ui-minimum: 0 ui-maximum: +inf ui-gamma: 1.00 ui-step-small: 1 ui-step-big: 5
region-y
name: region-y type: int default: 0 minimum: 0 maximum: +inf ui-minimum: 0 ui-maximum: +inf ui-gamma: 1.00 ui-step-small: 1 ui-step-big: 5
region-width
name: region-width type: int default: 0 minimum: 0 maximum: +inf ui-minimum: 0 ui-maximum: +inf ui-gamma: 1.00 ui-step-small: 1 ui-step-big: 5
region-height
name: region-height type: int default: 0 minimum: 0 maximum: +inf ui-minimum: 0 ui-maximum: +inf ui-gamma: 1.00 ui-step-small: 1 ui-step-big: 5
name: gegl:paint-select
pads: aux2 aux input output
parent-class: GeglOperationComposer3
GEGL This page is part of the online GEGL Documentation, GEGL is a data flow based image processing library/framework, made to fuel GIMPs high-bit depth non-destructive editing future.