clan::Physics3DSweepTest Class Reference

#include <physics3d_sweep_test.h>

Public Member Functions

 Physics3DSweepTest ()
 
 Physics3DSweepTest (Physics3DWorld &world)
 
int get_hit_count () const
 
float get_hit_fraction (int index) const
 
Vec3f get_hit_normal (int index) const
 
Physics3DObject get_hit_object (int index) const
 
Vec3f get_hit_position (int index) const
 
bool is_null () const
 
bool test_all_hits (const Physics3DShape &shape, const Vec3f &from_pos, const Quaternionf &from_orientation, const Vec3f &to_pos, const Quaternionf &to_orientation, float allowed_ccd_penetration=0.0f)
 
bool test_any_hit (const Physics3DShape &shape, const Vec3f &from_pos, const Quaternionf &from_orientation, const Vec3f &to_pos, const Quaternionf &to_orientation, float allowed_ccd_penetration=0.0f)
 
bool test_first_hit (const Physics3DShape &shape, const Vec3f &from_pos, const Quaternionf &from_orientation, const Vec3f &to_pos, const Quaternionf &to_orientation, float allowed_ccd_penetration=0.0f)
 

The documentation for this class was generated from the following file: