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clan
Body
clan::Body Member List
This is the complete list of members for
clan::Body
, including all inherited members.
apply_angular_impulse
(const float impulse)
clan::Body
apply_force
(const Vec2f &force, const Vec2f &point)
clan::Body
apply_force_to_center
(const Vec2f &force)
clan::Body
apply_linear_impulse
(const Vec2f &impulse, const Vec2f &point)
clan::Body
apply_torque
(const float torque)
clan::Body
Body
()
clan::Body
Body
(PhysicsContext &pc, const BodyDescription &description)
clan::Body
Body
(PhysicsContext &pc, const std::string &resource_id, const XMLResourceDocument &resources)
clan::Body
Body_Impl
class
clan::Body
friend
DistanceJointDescription
class
clan::Body
friend
Fixture
class
clan::Body
friend
Fixture_Impl
class
clan::Body
friend
get_angle
() const
clan::Body
get_angular_damping
() const
clan::Body
get_angular_velocity
() const
clan::Body
get_data
()
clan::Body
get_gravity_scale
()
clan::Body
get_id
() const
clan::Body
get_linear_damping
() const
clan::Body
get_linear_velocity
() const
clan::Body
get_position
() const
clan::Body
get_type
() const
clan::Body
has_fixed_rotation
() const
clan::Body
is_active
() const
clan::Body
is_awake
() const
clan::Body
is_bullet
() const
clan::Body
is_dummy
() const
clan::Body
is_null
() const
clan::Body
inline
kill
()
clan::Body
MouseJointDescription
class
clan::Body
friend
operator=
(const Body ©)
clan::Body
PhysicsContext
class
clan::Body
friend
PhysicsContext_Impl
class
clan::Body
friend
PhysicsListener
class
clan::Body
friend
PrismaticJointDescription
class
clan::Body
friend
reset_mass_data
()
clan::Body
RevoluteJointDescription
class
clan::Body
friend
set_active
(const bool value=true)
clan::Body
set_angle
(const Angle &angle)
clan::Body
set_angular_damping
(const float damping)
clan::Body
set_angular_velocity
(const Angle &velocity)
clan::Body
set_as_bullet
(const bool value=true)
clan::Body
set_awake
(const bool value=true)
clan::Body
set_data
(PhysicsObject *data)
clan::Body
set_fixed_rotation
(const bool value=true)
clan::Body
set_gravity_scale
(const float scale)
clan::Body
set_linear_damping
(const float damping)
clan::Body
set_linear_velocity
(const Vec2f &velocity)
clan::Body
set_position
(const Vec2f &pos)
clan::Body
set_type
(const BodyType type)
clan::Body
sig_begin_collision
()
clan::Body
sig_body_deletion
()
clan::Body
sig_end_collision
()
clan::Body
throw_if_null
() const
clan::Body
~Body
()
clan::Body