32 #include "../api_network.h"
34 #include "connection_site.h"
35 #include "../../Core/System/event.h"
36 #include "../../Core/Signals/signal_v0.h"
37 #include "../../Core/Signals/signal_v1.h"
45 class NetGameConnection;
46 class NetGameClient_Impl;
59 void connect(
const std::string &server,
const std::string &port);
65 void process_events();
88 void add_network_event(
const NetGameNetworkEvent &e);
90 std::shared_ptr<NetGameClient_Impl> impl;
NetGameConnectionSite.
Definition: connection_site.h:42
Signal_v1.
Definition: signal_v1.h:110
NetGameClient.
Definition: client.h:49
NetGameEvent.
Definition: Network/NetGame/event.h:41
Signal_v0.
Definition: signal_v0.h:107