Asterisk - The Open Source Telephony Project
21.4.1
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Sorcery Unit Tests. More...
#include "asterisk.h"
#include "asterisk/test.h"
#include "asterisk/module.h"
#include "asterisk/sorcery.h"
#include "asterisk/astdb.h"
#include "asterisk/logger.h"
Go to the source code of this file.
Data Structures | |
struct | test_sorcery_object |
Dummy sorcery object. More... | |
Functions | |
static void | __reg_module (void) |
static void | __unreg_module (void) |
static struct ast_sorcery * | alloc_and_initialize_sorcery (char *table) |
struct ast_module * | AST_MODULE_SELF_SYM (void) |
AST_TEST_DEFINE (object_create) | |
AST_TEST_DEFINE (object_retrieve_id) | |
AST_TEST_DEFINE (object_retrieve_field) | |
AST_TEST_DEFINE (object_retrieve_multiple_all) | |
AST_TEST_DEFINE (object_retrieve_multiple_all_nofetch) | |
AST_TEST_DEFINE (object_retrieve_multiple_field) | |
AST_TEST_DEFINE (object_retrieve_regex) | |
AST_TEST_DEFINE (object_retrieve_regex_nofetch) | |
AST_TEST_DEFINE (object_update) | |
AST_TEST_DEFINE (object_delete) | |
AST_TEST_DEFINE (object_delete_uncreated) | |
AST_TEST_DEFINE (object_allocate_on_retrieval) | |
AST_TEST_DEFINE (object_filter) | |
static void | deinitialize_sorcery (struct ast_sorcery *sorcery) |
static int | load_module (void) |
static struct ast_variable * | realtime_sorcery (const char *database, const char *table, const struct ast_variable *fields) |
static int | realtime_sorcery_destroy (const char *database, const char *table, const char *keyfield, const char *entity, const struct ast_variable *fields) |
static struct ast_config * | realtime_sorcery_multi (const char *database, const char *table, const struct ast_variable *fields) |
static int | realtime_sorcery_store (const char *database, const char *table, const struct ast_variable *fields) |
static int | realtime_sorcery_update (const char *database, const char *table, const char *keyfield, const char *entity, const struct ast_variable *fields) |
static void * | test_sorcery_object_alloc (const char *id) |
Internal function to allocate a test object. | |
static int | unload_module (void) |
Variables | |
static struct ast_module_info | __mod_info = { .name = AST_MODULE, .flags = AST_MODFLAG_LOAD_ORDER , .description = "Sorcery Realtime Wizard test module" , .key = "This paragraph is copyright (c) 2006 by Digium, Inc. \In order for your module to load, it must return this \key via a function called \"key\". Any code which \includes this paragraph must be licensed under the GNU \General Public License version 2 or later (at your \option). In addition to Digium's general reservations \of rights, Digium expressly reserves the right to \allow other parties to license this paragraph under \different terms. Any use of Digium, Inc. trademarks or \logos (including \"Asterisk\" or \"Digium\") without \express written permission of Digium, Inc. is prohibited.\n" , .buildopt_sum = AST_BUILDOPT_SUM, .load = load_module, .unload = unload_module, .load_pri = AST_MODPRI_DEFAULT, .support_level = AST_MODULE_SUPPORT_CORE, } |
static const struct ast_module_info * | ast_module_info = &__mod_info |
static struct ast_config * | realtime_objects |
Configuration structure which contains all stored objects. | |
struct ast_config_engine | sorcery_config_engine |
Sorcery Unit Tests.
Definition in file test_sorcery_realtime.c.