Save to raw, headerless h264 data.
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Go to the source code of this file.
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#define | BUF_SIZE 4096 /* Two Real h264 Frames */ |
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#define | FRAME_ENDED 0x8000 |
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static struct ast_module_info | __mod_info = { .name = AST_MODULE, .flags = AST_MODFLAG_LOAD_ORDER , .description = "Raw H.264 data" , .key = "This paragraph is copyright (c) 2006 by Digium, Inc. \In order for your module to load, it must return this \key via a function called \"key\". Any code which \includes this paragraph must be licensed under the GNU \General Public License version 2 or later (at your \option). In addition to Digium's general reservations \of rights, Digium expressly reserves the right to \allow other parties to license this paragraph under \different terms. Any use of Digium, Inc. trademarks or \logos (including \"Asterisk\" or \"Digium\") without \express written permission of Digium, Inc. is prohibited.\n" , .buildopt_sum = "da6642af068ee5e6490c5b1d2cc1d238" , .support_level = AST_MODULE_SUPPORT_CORE, .load = load_module, .unload = unload_module, .load_pri = AST_MODPRI_APP_DEPEND } |
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static const struct ast_module_info * | ast_module_info = &__mod_info |
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static struct ast_format_def | h264_f |
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Save to raw, headerless h264 data.
- File name extension: h264
Definition in file format_h264.c.
#define FRAME_ENDED 0x8000 |
- Todo:
- Check this buf size estimate, it may be totally wrong for large frame video
Definition at line 43 of file format_h264.c.