Asterisk - The Open Source Telephony Project  21.4.1
Data Structures | Functions | Variables
test_sorcery_realtime.c File Reference

Sorcery Unit Tests. More...

#include "asterisk.h"
#include "asterisk/test.h"
#include "asterisk/module.h"
#include "asterisk/sorcery.h"
#include "asterisk/astdb.h"
#include "asterisk/logger.h"

Go to the source code of this file.

Data Structures

struct  test_sorcery_object
 Dummy sorcery object. More...
 

Functions

static void __reg_module (void)
 
static void __unreg_module (void)
 
static struct ast_sorceryalloc_and_initialize_sorcery (char *table)
 
struct ast_moduleAST_MODULE_SELF_SYM (void)
 
 AST_TEST_DEFINE (object_create)
 
 AST_TEST_DEFINE (object_retrieve_id)
 
 AST_TEST_DEFINE (object_retrieve_field)
 
 AST_TEST_DEFINE (object_retrieve_multiple_all)
 
 AST_TEST_DEFINE (object_retrieve_multiple_all_nofetch)
 
 AST_TEST_DEFINE (object_retrieve_multiple_field)
 
 AST_TEST_DEFINE (object_retrieve_regex)
 
 AST_TEST_DEFINE (object_retrieve_regex_nofetch)
 
 AST_TEST_DEFINE (object_update)
 
 AST_TEST_DEFINE (object_delete)
 
 AST_TEST_DEFINE (object_delete_uncreated)
 
 AST_TEST_DEFINE (object_allocate_on_retrieval)
 
 AST_TEST_DEFINE (object_filter)
 
static void deinitialize_sorcery (struct ast_sorcery *sorcery)
 
static int load_module (void)
 
static struct ast_variablerealtime_sorcery (const char *database, const char *table, const struct ast_variable *fields)
 
static int realtime_sorcery_destroy (const char *database, const char *table, const char *keyfield, const char *entity, const struct ast_variable *fields)
 
static struct ast_configrealtime_sorcery_multi (const char *database, const char *table, const struct ast_variable *fields)
 
static int realtime_sorcery_store (const char *database, const char *table, const struct ast_variable *fields)
 
static int realtime_sorcery_update (const char *database, const char *table, const char *keyfield, const char *entity, const struct ast_variable *fields)
 
static void * test_sorcery_object_alloc (const char *id)
 Internal function to allocate a test object.
 
static int unload_module (void)
 

Variables

static struct ast_module_info __mod_info = { .name = AST_MODULE, .flags = AST_MODFLAG_LOAD_ORDER , .description = "Sorcery Realtime Wizard test module" , .key = "This paragraph is copyright (c) 2006 by Digium, Inc. \In order for your module to load, it must return this \key via a function called \"key\". Any code which \includes this paragraph must be licensed under the GNU \General Public License version 2 or later (at your \option). In addition to Digium's general reservations \of rights, Digium expressly reserves the right to \allow other parties to license this paragraph under \different terms. Any use of Digium, Inc. trademarks or \logos (including \"Asterisk\" or \"Digium\") without \express written permission of Digium, Inc. is prohibited.\n" , .buildopt_sum = AST_BUILDOPT_SUM, .load = load_module, .unload = unload_module, .load_pri = AST_MODPRI_DEFAULT, .support_level = AST_MODULE_SUPPORT_CORE, }
 
static const struct ast_module_infoast_module_info = &__mod_info
 
static struct ast_configrealtime_objects
 Configuration structure which contains all stored objects.
 
struct ast_config_engine sorcery_config_engine
 

Detailed Description

Sorcery Unit Tests.

Author
Joshua Colp jcolp.nosp@m.@dig.nosp@m.ium.c.nosp@m.om

Definition in file test_sorcery_realtime.c.