Asterisk - The Open Source Telephony Project
21.4.1
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Sorcery In-Memory Object Wizard. More...
#include "asterisk.h"
#include <regex.h>
#include "asterisk/module.h"
#include "asterisk/sorcery.h"
#include "asterisk/astobj2.h"
Go to the source code of this file.
Data Structures | |
struct | sorcery_memory_fields_cmp_params |
Structure used for fields comparison. More... | |
Macros | |
#define | OBJECT_BUCKETS 53 |
Number of buckets for sorcery objects. | |
Functions | |
static void | __reg_module (void) |
static void | __unreg_module (void) |
struct ast_module * | AST_MODULE_SELF_SYM (void) |
static int | load_module (void) |
static void | sorcery_memory_close (void *data) |
static int | sorcery_memory_cmp (void *obj, void *arg, int flags) |
Comparator function for sorcery objects. | |
static int | sorcery_memory_create (const struct ast_sorcery *sorcery, void *data, void *object) |
static int | sorcery_memory_delete (const struct ast_sorcery *sorcery, void *data, void *object) |
static int | sorcery_memory_fields_cmp (void *obj, void *arg, int flags) |
static int | sorcery_memory_hash (const void *obj, const int flags) |
Hashing function for sorcery objects. | |
static void * | sorcery_memory_open (const char *data) |
static void * | sorcery_memory_retrieve_fields (const struct ast_sorcery *sorcery, void *data, const char *type, const struct ast_variable *fields) |
static void * | sorcery_memory_retrieve_id (const struct ast_sorcery *sorcery, void *data, const char *type, const char *id) |
static void | sorcery_memory_retrieve_multiple (const struct ast_sorcery *sorcery, void *data, const char *type, struct ao2_container *objects, const struct ast_variable *fields) |
static void | sorcery_memory_retrieve_prefix (const struct ast_sorcery *sorcery, void *data, const char *type, struct ao2_container *objects, const char *prefix, const size_t prefix_len) |
static void | sorcery_memory_retrieve_regex (const struct ast_sorcery *sorcery, void *data, const char *type, struct ao2_container *objects, const char *regex) |
static int | sorcery_memory_update (const struct ast_sorcery *sorcery, void *data, void *object) |
static int | unload_module (void) |
Variables | |
static struct ast_module_info | __mod_info = { .name = AST_MODULE, .flags = AST_MODFLAG_GLOBAL_SYMBOLS | AST_MODFLAG_LOAD_ORDER , .description = "Sorcery In-Memory Object Wizard" , .key = "This paragraph is copyright (c) 2006 by Digium, Inc. \In order for your module to load, it must return this \key via a function called \"key\". Any code which \includes this paragraph must be licensed under the GNU \General Public License version 2 or later (at your \option). In addition to Digium's general reservations \of rights, Digium expressly reserves the right to \allow other parties to license this paragraph under \different terms. Any use of Digium, Inc. trademarks or \logos (including \"Asterisk\" or \"Digium\") without \express written permission of Digium, Inc. is prohibited.\n" , .buildopt_sum = AST_BUILDOPT_SUM, .support_level = AST_MODULE_SUPPORT_CORE, .load = load_module, .unload = unload_module, .load_pri = AST_MODPRI_REALTIME_DRIVER, } |
static const struct ast_module_info * | ast_module_info = &__mod_info |
static struct ast_sorcery_wizard | memory_object_wizard |
Sorcery In-Memory Object Wizard.
Definition in file res_sorcery_memory.c.