21 #ifndef vtkImageMapper_h
22 #define vtkImageMapper_h
25 #include "vtkRenderingCoreModule.h"
27 VTK_ABI_NAMESPACE_BEGIN
49 vtkSetMacro(ColorWindow,
double);
50 vtkGetMacro(ColorWindow,
double);
57 vtkSetMacro(ColorLevel,
double);
58 vtkGetMacro(ColorLevel,
double);
71 vtkSetMacro(ZSlice,
int);
72 vtkGetMacro(ZSlice,
int);
91 double GetColorShift();
92 double GetColorScale();
136 vtkSetVectorMacro(CustomDisplayExtents,
int, 4);
137 vtkGetVectorMacro(CustomDisplayExtents,
int, 4);
147 int PositionAdjustment[2];
150 int CustomDisplayExtents[4];
160 VTK_ABI_NAMESPACE_END
vtkTypeBool RenderToRectangle
vtkTypeUInt32 vtkMTimeType
abstract specification for Viewports
vtkMTimeType GetMTime() override
Override Modifiedtime as we have added Clipping planes.
vtkTypeBool UseCustomExtents
a actor that draws 2D data
window superclass for vtkRenderWindow
a simple class to control print indentation
topologically and geometrically regular array of data
virtual int FillInputPortInformation(int port, vtkInformation *info)
Fill the input port information objects for this algorithm.
virtual void RenderData(vtkViewport *, vtkImageData *, vtkActor2D *)
Function called by Render to actually draw the image to to the screen.
static vtkAlgorithm * New()
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
abstract class specifies interface for objects which render 2D actors