24 #ifndef vtkExternalOpenGLRenderer_h
25 #define vtkExternalOpenGLRenderer_h
28 #include "vtkRenderingExternalModule.h"
31 VTK_ABI_NAMESPACE_BEGIN
66 virtual void RemoveAllExternalLights();
76 vtkBooleanMacro(PreserveGLCameraMatrices,
vtkTypeBool);
96 void SynchronizeGLCameraMatrices();
103 void SynchronizeGLLights();
115 VTK_ABI_NAMESPACE_END
116 #endif // vtkExternalOpenGLRenderer_h
vtkLightCollection * ExternalLights
virtual vtkCamera * MakeCamera()
Create a new Camera sutible for use with this type of Renderer.
a virtual light object for tweaking existing lights in an external 3D rendering context ...
an ordered list of lights
vtkTypeBool PreserveGLCameraMatrices
vtkTypeBool PreserveGLLights
a simple class to control print indentation
a virtual camera for 3D rendering
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
static vtkOpenGLRenderer * New()
virtual void Render()
CALLED BY vtkRenderWindow ONLY.