17 #ifndef vtkRenderState_h
18 #define vtkRenderState_h
21 #include "vtkRenderingCoreModule.h"
23 VTK_ABI_NAMESPACE_BEGIN
74 void GetWindowSize(
int size[2])
const;
86 int GetPropArrayCount()
const;
99 void SetPropArrayAndCount(
vtkProp** propArray,
int propArrayCount);
152 VTK_ABI_NAMESPACE_END
abstract superclass for all actors, volumes and annotations
vtkFrameBufferObjectBase * FrameBuffer
The framebuffer in use.
vtkProp ** PropArray
Subset of props to render.
vtkRenderer * Renderer
The renderer in which the render pass is performed.
abstract specification for renderers
int PropArrayCount
Subset of props to render.
Context in which a vtkRenderPass will render.
abstract interface to OpenGL FBOs
vtkInformation * RequiredKeys
It tells that the current render pass it supposed to render only props that have all the RequiredKeys...