VTK  9.3.1
vtkLightActor.h
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1 // SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
2 // SPDX-License-Identifier: BSD-3-Clause
28 #ifndef vtkLightActor_h
29 #define vtkLightActor_h
30 
31 #include "vtkProp3D.h"
32 #include "vtkRenderingCoreModule.h" // For export macro
33 
34 VTK_ABI_NAMESPACE_BEGIN
35 class vtkLight;
36 class vtkConeSource;
37 class vtkPolyDataMapper;
38 class vtkActor;
39 class vtkCamera;
40 class vtkCameraActor;
41 class vtkBoundingBox;
42 class vtkProperty;
43 
44 class VTKRENDERINGCORE_EXPORT vtkLightActor : public vtkProp3D
45 {
46 public:
47  static vtkLightActor* New();
48  vtkTypeMacro(vtkLightActor, vtkProp3D);
49  void PrintSelf(ostream& os, vtkIndent indent) override;
50 
52 
55  void SetLight(vtkLight* light);
56  vtkGetObjectMacro(Light, vtkLight);
58 
60 
65  void SetClippingRange(double dNear, double dFar);
66  void SetClippingRange(const double a[2]);
67  vtkGetVector2Macro(ClippingRange, double);
69 
71 
75  vtkProperty* GetConeProperty();
76  vtkProperty* GetFrustumProperty();
78 
82  int RenderOpaqueGeometry(vtkViewport* viewport) override;
83 
88 
94  void ReleaseGraphicsResources(vtkWindow*) override;
95 
99  double* GetBounds() override;
100 
104  vtkMTimeType GetMTime() override;
105 
106 protected:
107  vtkLightActor();
108  ~vtkLightActor() override;
109 
110  void UpdateViewProps();
111 
113  double ClippingRange[2];
114 
118 
121 
123 
124 private:
125  vtkLightActor(const vtkLightActor&) = delete;
126  void operator=(const vtkLightActor&) = delete;
127 };
128 
129 VTK_ABI_NAMESPACE_END
130 #endif
represents an object (geometry & properties) in a rendered scene
Definition: vtkActor.h:40
vtkCameraActor * FrustumActor
double * GetBounds() override=0
Return a reference to the Prop3D's composite transform.
vtkTypeUInt32 vtkMTimeType
Definition: vtkType.h:270
abstract specification for Viewports
Definition: vtkViewport.h:44
represent surface properties of a geometric object
Definition: vtkProperty.h:56
virtual int RenderOpaqueGeometry(vtkViewport *)
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDE...
Definition: vtkProp.h:213
virtual vtkTypeBool HasTranslucentPolygonalGeometry()
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDE...
Definition: vtkProp.h:277
vtkConeSource * ConeSource
vtkLight * Light
generate polygonal cone
Definition: vtkConeSource.h:33
represents an 3D object for placement in a rendered scene
Definition: vtkProp3D.h:38
a frustum to represent a camera.
vtkBoundingBox * BoundingBox
int vtkTypeBool
Definition: vtkABI.h:64
virtual void ReleaseGraphicsResources(vtkWindow *)
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE Release any graphics resources that are being...
Definition: vtkProp.h:298
window superclass for vtkRenderWindow
Definition: vtkWindow.h:27
a simple class to control print indentation
Definition: vtkIndent.h:28
a virtual camera for 3D rendering
Definition: vtkCamera.h:40
a virtual light for 3D rendering
Definition: vtkLight.h:48
a cone and a frustum to represent a spotlight.
Definition: vtkLightActor.h:44
vtkActor * ConeActor
vtkPolyDataMapper * ConeMapper
map vtkPolyData to graphics primitives
vtkCamera * CameraLight
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on...
vtkMTimeType GetMTime() override
Get the vtkProp3D's mtime.
Fast, simple class for representing and operating on 3D bounds.