gntmenu.h File Reference

Menu API. More...

#include "gnttree.h"
#include "gntcolors.h"
#include "gntkeys.h"
#include "gntmenuitem.h"

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Data Structures

struct  _GntMenu
struct  _GntMenuClass

Defines

#define GNT_TYPE_MENU   (gnt_menu_get_gtype())
#define GNT_MENU(obj)   (G_TYPE_CHECK_INSTANCE_CAST((obj), GNT_TYPE_MENU, GntMenu))
#define GNT_MENU_CLASS(klass)   (G_TYPE_CHECK_CLASS_CAST((klass), GNT_TYPE_MENU, GntMenuClass))
#define GNT_IS_MENU(obj)   (G_TYPE_CHECK_INSTANCE_TYPE((obj), GNT_TYPE_MENU))
#define GNT_IS_MENU_CLASS(klass)   (G_TYPE_CHECK_CLASS_TYPE((klass), GNT_TYPE_MENU))
#define GNT_MENU_GET_CLASS(obj)   (G_TYPE_INSTANCE_GET_CLASS((obj), GNT_TYPE_MENU, GntMenuClass))
#define GNT_MENU_FLAGS(obj)   (GNT_MENU(obj)->priv.flags)
#define GNT_MENU_SET_FLAGS(obj, flags)   (GNT_MENU_FLAGS(obj) |= flags)
#define GNT_MENU_UNSET_FLAGS(obj, flags)   (GNT_MENU_FLAGS(obj) &= ~(flags))

Typedefs

typedef _GntMenu GntMenu
typedef _GntMenuPriv GntMenuPriv
typedef _GntMenuClass GntMenuClass

Enumerations

enum  GntMenuType { GNT_MENU_TOPLEVEL = 1, GNT_MENU_POPUP }
 A toplevel-menu is displayed at the top of the screen, and it spans accross the entire width of the screen. More...

Functions

G_BEGIN_DECLS GType gnt_menu_get_gtype (void)
GntWidget * gnt_menu_new (GntMenuType type)
void gnt_menu_add_item (GntMenu *menu, GntMenuItem *item)


Detailed Description

Menu API.


Enumeration Type Documentation

enum GntMenuType
 

A toplevel-menu is displayed at the top of the screen, and it spans accross the entire width of the screen.

A popup-menu could be displayed, for example, as a context menu for widgets.


Function Documentation

void gnt_menu_add_item GntMenu *  menu,
GntMenuItem *  item
 

Parameters:
menu 
item 

G_BEGIN_DECLS GType gnt_menu_get_gtype void   ) 
 

Returns:

GntWidget* gnt_menu_new GntMenuType  type  ) 
 

Parameters:
type 
Returns: