4 #ifndef vtkOpenGLVolumeTransferFunction2D_h
5 #define vtkOpenGLVolumeTransferFunction2D_h
9 #include "vtkRenderingVolumeOpenGL2Module.h"
14 VTK_ABI_NAMESPACE_BEGIN
43 int filterValue)
override;
50 vtkObject* func,
double scalarRange[2],
int blendMode,
double sampleDistance)
override;
66 #endif // vtkOpenGLTransferFunction2D_h
vtkNew< vtkImageResize > ResizeFilter
abstract base class for most VTK objects
Base class for OpenGL texture management of scalar color, opacity and gradient opacity lookup tables...
a simple class to control print indentation
virtual void InternalUpdate(vtkObject *func, int blendMode, double sampleDistance, double unitDistance, int filterValue)
Internal method to actually update the texture object.
virtual bool NeedsUpdate(vtkObject *func, double scalarRange[2], int blendMode, double sampleDistance)
Test whether the internal function needs to be updated.
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on...
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
virtual void AllocateTable()
Allocate internal data table.
2D Transfer function container.