23 #ifndef vtkFast2DLayoutStrategy_h
24 #define vtkFast2DLayoutStrategy_h
27 #include "vtkInfovisLayoutModule.h"
31 VTK_ABI_NAMESPACE_BEGIN
52 vtkGetMacro(RandomSeed,
int);
64 vtkSetClampMacro(MaxNumberOfIterations,
int, 0,
VTK_INT_MAX);
65 vtkGetMacro(MaxNumberOfIterations,
int);
76 vtkSetClampMacro(IterationsPerLayout,
int, 0,
VTK_INT_MAX);
77 vtkGetMacro(IterationsPerLayout,
int);
87 vtkSetClampMacro(InitialTemperature,
float, 0.0,
VTK_FLOAT_MAX);
88 vtkGetMacro(InitialTemperature,
float);
101 vtkGetMacro(CoolDownRate,
double);
109 vtkSetMacro(RestDistance,
float);
110 vtkGetMacro(RestDistance,
float);
145 struct vtkLayoutEdge_t
151 using vtkLayoutEdge =
struct vtkLayoutEdge_t;
160 vtkLayoutEdge* EdgeArray;
163 int IterationsPerLayout;
170 void GenerateCircularSplat(
vtkImageData* splat,
int x,
int y);
171 void GenerateGaussianSplat(
vtkImageData* splat,
int x,
int y);
172 void ResolveCoincidentVertices();
178 VTK_ABI_NAMESPACE_END
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
int MaxNumberOfIterations
dynamic, self-adjusting array of float
int IsLayoutComplete() override
I'm an iterative layout so this method lets the caller know if I'm done laying out the graph...
abstract superclass for all graph layout strategies
convert a vtkGraph to vtkPolyData
A splatter optimized for splatting single kernels.
a simple class to control print indentation
topologically and geometrically regular array of data
a simple fast 2D graph layout
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on...
virtual void Initialize()
This method allows the layout strategy to do initialization of data structures or whatever else it mi...
virtual void Layout()=0
This is the layout method where the graph that was set in SetGraph() is laid out. ...