liboggplay  0.3.0
Data Structures
Here are the data structures with brief descriptions:
 COggPlayOverlayDataStructure for storing a video frame in RGB fromat
 COggPlayReader_
 COggPlayRGBChannelsStructure holds pointers to RGB packets
 COggPlayVideoDataStructure for storing a YUV video frame
 COggPlayYUVChannelsStructure holds pointers to y, u, v channels