VTK  9.3.1
vtkPTextureMapToSphere.h
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1 // SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
2 // SPDX-License-Identifier: BSD-3-Clause
19 #ifndef vtkPTextureMapToSphere_h
20 #define vtkPTextureMapToSphere_h
21 
22 #include "vtkFiltersParallelModule.h" // For export macro
23 #include "vtkTextureMapToSphere.h"
24 
25 VTK_ABI_NAMESPACE_BEGIN
26 class vtkDataSet;
28 
29 class VTKFILTERSPARALLEL_EXPORT vtkPTextureMapToSphere : public vtkTextureMapToSphere
30 {
31 public:
33  void PrintSelf(ostream& os, vtkIndent indent) override;
34 
35  static vtkPTextureMapToSphere* New();
36 
37 protected:
39  ~vtkPTextureMapToSphere() override;
40 
41  void ComputeCenter(vtkDataSet* dataSet) override;
42 
43  void SetController(vtkMultiProcessController*);
45 
46 private:
48  void operator=(const vtkPTextureMapToSphere&) = delete;
49 };
50 
51 VTK_ABI_NAMESPACE_END
52 #endif
vtkMultiProcessController * Controller
abstract class to specify dataset behavior
Definition: vtkDataSet.h:52
virtual void ComputeCenter(vtkDataSet *input)
generate texture coordinates by mapping points to sphere
a simple class to control print indentation
Definition: vtkIndent.h:28
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
generate texture coordinates by mapping points to sphere
static vtkTextureMapToSphere * New()
Create object with Center (0,0,0) and the PreventSeam ivar is set to true.
Multiprocessing communication superclass.