36 #include "vtkIOImportModule.h"
41 VTK_ABI_NAMESPACE_BEGIN
93 virtual vtkIdType GetNumberOfAnimations();
139 virtual bool GetTemporalInformation(
vtkIdType animationIndex,
double frameRate,
int& nbTimeSteps,
146 virtual void UpdateTimeStep(
double timeValue);
165 virtual void ReadData();
172 VTK_ABI_NAMESPACE_END
virtual void DisableAnimation(vtkIdType vtkNotUsed(animationIndex))
Enable/Disable/Get the status of specific animations.
abstract base class for most VTK objects
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
abstract class to specify dataset behavior
Abstract superclass for all arrays.
virtual void ImportCameras(vtkRenderer *)
void Update()
Import the actors, cameras, lights and properties into a vtkRenderWindow.
abstract specification for renderers
virtual std::string GetCameraName(vtkIdType vtkNotUsed(camIndex))
Get the name of a camera.
virtual void SetCamera(vtkIdType vtkNotUsed(camIndex))
Enable a specific camera.
dynamic, self-adjusting array of double
virtual int ImportBegin()
virtual void EnableAnimation(vtkIdType vtkNotUsed(animationIndex))
Enable/Disable/Get the status of specific animations.
a simple class to control print indentation
virtual std::string GetOutputsDescription()
Recover a printable string that let importer implementation Describe their outputs.
virtual void ImportActors(vtkRenderer *)
virtual vtkIdType GetNumberOfCameras()
Get the number of available cameras.
virtual std::string GetAnimationName(vtkIdType vtkNotUsed(animationIndex))
Get the name of an animation.
virtual void ImportLights(vtkRenderer *)
create a window for renderers to draw into
vtkRenderWindow * RenderWindow
virtual bool IsAnimationEnabled(vtkIdType vtkNotUsed(animationIndex))
Enable/Disable/Get the status of specific animations.
virtual void ImportProperties(vtkRenderer *)