11 #ifndef vtkZSpaceCamera_h
12 #define vtkZSpaceCamera_h
15 #include "vtkRenderingZSpaceModule.h"
17 VTK_ABI_NAMESPACE_BEGIN
Extends vtkOpenGLCamera to use custom view and projection matrix given by zSpace SDK.
static vtkOpenGLCamera * New()
represent and manipulate 4x4 transformation matrices
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
a simple class to control print indentation
virtual vtkMatrix4x4 * GetProjectionTransformMatrix(double aspect, double nearz, double farz)
Return the projection transform matrix, which converts from camera coordinates to viewport coordinate...
virtual vtkMatrix4x4 * GetModelViewTransformMatrix()
Return the model view matrix of model view transform.