10 #ifndef vtkBatchedSurfaceLICMapper_h
11 #define vtkBatchedSurfaceLICMapper_h
15 #include "vtkRenderingLICOpenGL2Module.h"
17 VTK_ABI_NAMESPACE_BEGIN
35 vtkIdType& flat_index, std::vector<unsigned char>& colors, std::vector<float>& norms)
override;
45 void ReplaceShaderValues(
represents an object (geometry & properties) in a rendered scene
void PrintSelf(ostream &os, vtkIndent indent) override
An OpenGL mapper for batched rendering of vtkPolyData.
abstract specification for renderers
a simple class to control print indentation
static vtkOpenGLBatchedPolyDataMapper * New()
Implements batched rendering of multiple vtkPolyData using LIC interface and OpenGL.
virtual void AppendOneBufferObject(vtkRenderer *renderer, vtkActor *actor, GLBatchElement *glBatchElement, vtkIdType &vertexOffset, std::vector< unsigned char > &colors, std::vector< float > &norms)