32 #ifndef vtkAnimationCue_h
33 #define vtkAnimationCue_h
35 #include "vtkCommonCoreModule.h"
38 VTK_ABI_NAMESPACE_BEGIN
71 virtual void SetTimeMode(
int mode);
72 vtkGetMacro(TimeMode,
int);
88 vtkSetMacro(StartTime,
double);
89 vtkGetMacro(StartTime,
double);
102 vtkSetMacro(EndTime,
double);
103 vtkGetMacro(EndTime,
double);
124 virtual void Tick(
double currenttime,
double deltatime,
double clocktime);
130 virtual void Initialize();
137 virtual void Finalize();
145 vtkGetMacro(AnimationTime,
double);
154 vtkGetMacro(DeltaTime,
double);
164 vtkGetMacro(ClockTime,
double);
169 TIMEMODE_NORMALIZED = 0,
170 TIMEMODE_RELATIVE = 1
183 vtkSetEnumMacro(Direction, PlayDirection);
184 vtkGetEnumMacro(Direction, PlayDirection);
221 virtual void StartCueInternal();
222 virtual void TickInternal(
double currenttime,
double deltatime,
double clocktime);
223 virtual void EndCueInternal();
231 virtual bool CheckStartCue(
double currenttime);
232 virtual bool CheckEndCue(
double currenttime);
240 VTK_ABI_NAMESPACE_END
void SetTimeModeToNormalized()
Get/Set the time mode.
abstract base class for most VTK objects
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
a simple class to control print indentation
int CueState
Current state of the Cue.
void SetTimeModeToRelative()
Get/Set the time mode.
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on...