VTK  9.3.1
vtkImageRenderManager.h
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1 // SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
2 // SPDX-License-Identifier: BSD-3-Clause
21 #ifndef vtkImageRenderManager_h
22 #define vtkImageRenderManager_h
23 
25 #include "vtkRenderingParallelModule.h" // For export macro
26 
27 VTK_ABI_NAMESPACE_BEGIN
28 class VTKRENDERINGPARALLEL_EXPORT vtkImageRenderManager : public vtkParallelRenderManager
29 {
30 public:
32  static vtkImageRenderManager* New();
33  void PrintSelf(ostream& os, vtkIndent indent) override;
34 
35 protected:
37  ~vtkImageRenderManager() override;
38 
39  void PreRenderProcessing() override;
40  void PostRenderProcessing() override;
41 
42 private:
44  void operator=(const vtkImageRenderManager&) = delete;
45 };
46 
47 VTK_ABI_NAMESPACE_END
48 #endif // vtkImageRenderManager_h
An object to control parallel rendering.
An object to control sort-first parallel rendering.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
a simple class to control print indentation
Definition: vtkIndent.h:28
virtual void PreRenderProcessing()=0
Here is a good place to handle processing of data before and after render.
virtual void PostRenderProcessing()=0
Here is a good place to handle processing of data before and after render.
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on...