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Main Page Class Hierarchy Alphabetical List Compound List File List Compound Members
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#include <FXSwitcher.h>
Public Member Functions | |
FXSwitcher (FXComposite *p, FXuint opts=0, FXint x=0, FXint y=0, FXint w=0, FXint h=0, FXint pl=DEFAULT_SPACING, FXint pr=DEFAULT_SPACING, FXint pt=DEFAULT_SPACING, FXint pb=DEFAULT_SPACING) | |
virtual FXint | getDefaultWidth () |
virtual FXint | getDefaultHeight () |
virtual void | layout () |
void | setCurrent (FXint index, FXbool notify=FALSE) |
FXint | getCurrent () const |
void | setSwitcherStyle (FXuint style) |
FXuint | getSwitcherStyle () const |
virtual void | save (FXStream &store) const |
virtual void | load (FXStream &store) |
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FXPacker (FXComposite *p, FXuint opts=0, FXint x=0, FXint y=0, FXint w=0, FXint h=0, FXint pl=DEFAULT_SPACING, FXint pr=DEFAULT_SPACING, FXint pt=DEFAULT_SPACING, FXint pb=DEFAULT_SPACING, FXint hs=DEFAULT_SPACING, FXint vs=DEFAULT_SPACING) | |
void | setFrameStyle (FXuint style) |
FXuint | getFrameStyle () const |
void | setPackingHints (FXuint ph) |
FXuint | getPackingHints () const |
FXint | getBorderWidth () const |
void | setPadTop (FXint pt) |
FXint | getPadTop () const |
void | setPadBottom (FXint pb) |
FXint | getPadBottom () const |
void | setPadLeft (FXint pl) |
FXint | getPadLeft () const |
void | setPadRight (FXint pr) |
FXint | getPadRight () const |
void | setHiliteColor (FXColor clr) |
FXColor | getHiliteColor () const |
void | setShadowColor (FXColor clr) |
FXColor | getShadowColor () const |
void | setBorderColor (FXColor clr) |
FXColor | getBorderColor () const |
void | setBaseColor (FXColor clr) |
FXColor | getBaseColor () const |
void | setHSpacing (FXint hs) |
FXint | getHSpacing () const |
void | setVSpacing (FXint vs) |
FXint | getVSpacing () const |
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FXComposite (FXComposite *p, FXuint opts=0, FXint x=0, FXint y=0, FXint w=0, FXint h=0) | |
virtual void | create () |
virtual void | detach () |
virtual void | destroy () |
FXint | maxChildWidth () const |
FXint | maxChildHeight () const |
virtual bool | isComposite () const |
virtual | ~FXComposite () |
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FXWindow (FXComposite *p, FXuint opts=0, FXint x=0, FXint y=0, FXint w=0, FXint h=0) | |
FXWindow * | getParent () const |
FXWindow * | getOwner () const |
FXWindow * | getShell () const |
FXWindow * | getRoot () const |
FXWindow * | getNext () const |
FXWindow * | getPrev () const |
FXWindow * | getFirst () const |
FXWindow * | getLast () const |
FXWindow * | getFocus () const |
void | setKey (FXuint k) |
FXuint | getKey () const |
void | setTarget (FXObject *t) |
FXObject * | getTarget () const |
void | setSelector (FXSelector sel) |
FXSelector | getSelector () const |
FXint | getX () const |
FXint | getY () const |
virtual FXint | getWidthForHeight (FXint givenheight) |
virtual FXint | getHeightForWidth (FXint givenwidth) |
void | setX (FXint x) |
void | setY (FXint y) |
void | setWidth (FXint w) |
void | setHeight (FXint h) |
void | setLayoutHints (FXuint lout) |
FXuint | getLayoutHints () const |
FXAccelTable * | getAccelTable () const |
void | setAccelTable (FXAccelTable *acceltable) |
void | addHotKey (FXHotKey code) |
void | remHotKey (FXHotKey code) |
void | setHelpTag (const FXString &text) |
const FXString & | getHelpTag () const |
bool | isShell () const |
bool | isOwnerOf (const FXWindow *window) const |
bool | isChildOf (const FXWindow *window) const |
bool | containsChild (const FXWindow *child) const |
FXWindow * | getChildAt (FXint x, FXint y) const |
FXint | numChildren () const |
FXint | indexOfChild (const FXWindow *window) const |
FXWindow * | childAtIndex (FXint index) const |
FXComposeContext * | getComposeContext () const |
void | createComposeContext () |
void | destroyComposeContext () |
void | setDefaultCursor (FXCursor *cur) |
FXCursor * | getDefaultCursor () const |
void | setDragCursor (FXCursor *cur) |
FXCursor * | getDragCursor () const |
FXint | getCursorPosition (FXint &x, FXint &y, FXuint &buttons) const |
FXint | setCursorPosition (FXint x, FXint y) |
bool | isEnabled () const |
bool | isActive () const |
virtual bool | canFocus () const |
bool | hasFocus () const |
bool | inFocusChain () const |
virtual void | setFocus () |
virtual void | killFocus () |
virtual void | changeFocus (FXWindow *child) |
virtual void | setDefault (FXbool enable=TRUE) |
bool | isDefault () const |
void | setInitial (bool enable=true) |
bool | isInitial () const |
virtual void | enable () |
virtual void | disable () |
virtual void | attach (FXID w) |
virtual void | setShape (const FXRegion ®ion) |
virtual void | setShape (FXBitmap *bitmap) |
virtual void | setShape (FXIcon *icon) |
virtual void | clearShape () |
virtual void | raise () |
virtual void | lower () |
virtual void | move (FXint x, FXint y) |
virtual void | resize (FXint w, FXint h) |
virtual void | position (FXint x, FXint y, FXint w, FXint h) |
virtual void | recalc () |
void | forceRefresh () |
virtual void | reparent (FXWindow *father, FXWindow *other=NULL) |
void | scroll (FXint x, FXint y, FXint w, FXint h, FXint dx, FXint dy) const |
void | update (FXint x, FXint y, FXint w, FXint h) const |
void | update () const |
void | repaint (FXint x, FXint y, FXint w, FXint h) const |
void | repaint () const |
void | grab () |
void | ungrab () |
bool | grabbed () const |
void | grabKeyboard () |
void | ungrabKeyboard () |
bool | grabbedKeyboard () const |
virtual void | show () |
virtual void | hide () |
bool | shown () const |
bool | underCursor () const |
bool | hasSelection () const |
bool | acquireSelection (const FXDragType *types, FXuint numtypes) |
bool | releaseSelection () |
bool | hasClipboard () const |
bool | acquireClipboard (const FXDragType *types, FXuint numtypes) |
bool | releaseClipboard () |
virtual void | dropEnable () |
virtual void | dropDisable () |
bool | isDropEnabled () const |
bool | isDragging () const |
bool | beginDrag (const FXDragType *types, FXuint numtypes) |
bool | handleDrag (FXint x, FXint y, FXDragAction action=DRAG_COPY) |
FXDragAction | endDrag (bool drop=true) |
bool | isDropTarget () const |
void | setDragRectangle (FXint x, FXint y, FXint w, FXint h, bool wantupdates=true) const |
void | clearDragRectangle () const |
void | acceptDrop (FXDragAction action=DRAG_ACCEPT) const |
FXDragAction | didAccept () const |
void | dropFinished (FXDragAction action=DRAG_REJECT) const |
bool | inquireDNDTypes (FXDNDOrigin origin, FXDragType *&types, FXuint &numtypes) const |
bool | offeredDNDType (FXDNDOrigin origin, FXDragType type) const |
FXDragAction | inquireDNDAction () const |
bool | setDNDData (FXDNDOrigin origin, FXDragType type, FXuchar *data, FXuint size) const |
bool | setDNDData (FXDNDOrigin origin, FXDragType type, const FXString &string) const |
bool | getDNDData (FXDNDOrigin origin, FXDragType type, FXuchar *&data, FXuint &size) const |
bool | getDNDData (FXDNDOrigin origin, FXDragType type, FXString &string) const |
virtual bool | contains (FXint parentx, FXint parenty) const |
void | translateCoordinatesFrom (FXint &tox, FXint &toy, const FXWindow *fromwindow, FXint fromx, FXint fromy) const |
void | translateCoordinatesTo (FXint &tox, FXint &toy, const FXWindow *towindow, FXint fromx, FXint fromy) const |
virtual void | setBackColor (FXColor clr) |
FXColor | getBackColor () const |
virtual bool | doesSaveUnder () const |
virtual const FXchar * | tr (const FXchar *message, const FXchar *hint=NULL) const |
virtual | ~FXWindow () |
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FXint | getWidth () const |
FXint | getHeight () const |
FXVisual * | getVisual () const |
void | setVisual (FXVisual *vis) |
virtual | ~FXDrawable () |
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FXApp * | getApp () const |
FXID | id () const |
void | setUserData (void *ptr) |
void * | getUserData () const |
virtual | ~FXId () |
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virtual long | onDefault (FXObject *, FXSelector, void *) |
const FXchar * | getClassName () const |
bool | isMemberOf (const FXMetaClass *metaclass) const |
virtual long | tryHandle (FXObject *sender, FXSelector sel, void *ptr) |
virtual | ~FXObject () |
The Switcher layout manager automatically arranges its child windows such that one of them is placed on top; all other child windows are hidden.
Switcher provides a convenient method to conserve screen real-estate by arranging several GUI panels to appear in the same space, depending on context. Switcher ignores all layout hints from its children:- all children are stretched according to the switcher layout managers own size. When the SWITCHER_HCOLLAPSE or SWITCHER_VCOLLAPSE options are used, Switcher's default size is based on the width or height of the current child, instead of the maximum width or height of all of the children.
See also:
FX::FXSwitcher::FXSwitcher | ( | FXComposite * | p, |
FXuint | opts = 0 , |
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FXint | x = 0 , |
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FXint | y = 0 , |
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FXint | w = 0 , |
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FXint | h = 0 , |
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FXint | pl = DEFAULT_SPACING , |
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FXint | pr = DEFAULT_SPACING , |
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FXint | pt = DEFAULT_SPACING , |
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FXint | pb = DEFAULT_SPACING |
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Construct a switcher layout manager.
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Return default width.
Reimplemented from FX::FXPacker.
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Return default height.
Reimplemented from FX::FXPacker.
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Perform layout.
Reimplemented from FX::FXPacker.
Bring the child window at index to the top.
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Return the index of the child window currently on top.
void FX::FXSwitcher::setSwitcherStyle | ( | FXuint | style | ) |
Set the switcher style flags.
FXuint FX::FXSwitcher::getSwitcherStyle | ( | ) | const |
Get the switcher style flags.
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virtual |
Save to stream.
Reimplemented from FX::FXPacker.
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Load from stream.
Reimplemented from FX::FXPacker.
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