50 static const FXchar fileExt[];
51 static const FXchar mimeType[];
58 virtual bool savePixels(
FXStream& store)
const;
61 virtual bool loadPixels(
FXStream& store);
bool fxloadBMP(FXStream &store, FXColor *&data, FXint &width, FXint &height)
Load an BMP (Microsoft Bitmap) file from a stream.
char FXchar
Definition: fxdefs.h:387
unsigned int FXuint
Definition: fxdefs.h:396
#define FXAPI
Definition: fxdefs.h:122
Application Object.
Definition: FXApp.h:158
#define FXRGB(r, g, b)
Make RGB color.
Definition: fxdefs.h:579
#define NULL
Definition: fxdefs.h:41
FXuint FXColor
Definition: fxdefs.h:454
A stream is a way to serialize data and objects into a byte stream.
Definition: FXStream.h:99
int FXint
Definition: fxdefs.h:397
An Icon is an image with two additional server-side resources: a shape bitmap, which is used to mask ...
Definition: FXIcon.h:45
bool fxcheckBMP(FXStream &store)
Check if stream contains a bitmap, return TRUE if so.
The BMP Icon class is a convenience class for working with icons in the Microsoft Bitmap (...
Definition: FXBMPIcon.h:42
bool fxsaveBMP(FXStream &store, const FXColor *data, FXint width, FXint height)
Save an BMP (Microsoft Bitmap) file to a stream.
#define FXDECLARE(classname)
Macro to set up class declaration.
Definition: FXObject.h:92