34 #include "../api_display.h"
35 #include "../../Core/Math/point.h"
77 float dist = float(sqrt( pos.
x*pos.
x+pos.
y*pos.
y ));
Collision detection outline segmentation circle.
Definition: outline_circle.h:47
Pointf position
Definition: outline_circle.h:90
Type x
Definition: vec2.h:82
unsigned int start
Definition: outline_circle.h:92
bool collide(const OutlineCircle &other) const
Construct a outline circle.
Definition: outline_circle.h:71
OutlineCircle()
Construct a outline circle.
Definition: outline_circle.h:54
unsigned int end
Definition: outline_circle.h:93
2D (x,y) point structure - Float
Definition: point.h:73
float radius
Definition: outline_circle.h:91
Type y
Definition: vec2.h:83