#include <cstdio.h>
main()
{
/* Compute a triangle */
float triangle(float width, float height);
(void)printf("Triangle #1 %f\n", triangle(1.3, 8.3));
(void)printf("Triangle #2 %f\n", triangle(4.8, 9.8));
(void)printf("Triangle #3 %f\n", triangle(1.2, 2.O));
return (0);
}
/********************************************
* triangle -- compute area of a triangle *
* *
* Parameters *
* width -- width of the triangle *
* height -- height of the triangle *
* *
* Returns *
* area of the triangle *
********************************************/
float triangle(float width, float height)
{
float area; /* Area of the triangle */
area = width * height / 2.0;
return (area);
}
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