KGameConnectDialog Class Reference
#include <kgameconnectdialog.h>
Detailed Description
Dialog to ask for host and port.This Dialog is used to create a game. You call initConnection(port, QString::null, parent, true) to create a network game (as a server) or initConnection(port, host, parent) to join a network game.
Definition at line 116 of file kgameconnectdialog.h.
Signals | |
void | signalNetworkSetup () |
Public Member Functions | |
KGameConnectDialog (QWidget *parent=0, int buttonmask=Ok|Cancel) | |
virtual | ~KGameConnectDialog () |
void | setHost (const QString &host) |
QString | host () const |
void | setPort (unsigned short int port) |
unsigned short int | port () const |
void | setDefault (int state) |
Static Public Member Functions | |
static int | initConnection (unsigned short int &port, QString &host, QWidget *parent, bool server=false) |
Member Function Documentation
int KGameConnectDialog::initConnection | ( | unsigned short int & | port, | |
QString & | host, | |||
QWidget * | parent, | |||
bool | server = false | |||
) | [static] |
Shows a dialog to either connect to an existing game or to create a server game, depending on user's choice.
- Parameters:
-
port The port the user wants to connect to. host The host the user wants to connect to. Will be QString::null if server game is chosen parent The parent of the dialog server True to create a network game per default, false to join a game by default
Definition at line 230 of file kgameconnectdialog.cpp.
void KGameConnectDialog::setHost | ( | const QString & | host | ) |
- Parameters:
-
host The host to connect to by default
Definition at line 260 of file kgameconnectdialog.cpp.
QString KGameConnectDialog::host | ( | ) | const |
- Returns:
- The host to connect to or QString::null if the user wants to be the MASTER
Definition at line 250 of file kgameconnectdialog.cpp.
void KGameConnectDialog::setPort | ( | unsigned short int | port | ) |
- Parameters:
-
port The port that will be shown by default
Definition at line 265 of file kgameconnectdialog.cpp.
unsigned short int KGameConnectDialog::port | ( | ) | const |
void KGameConnectDialog::setDefault | ( | int | state | ) |
Specifies which state is the default (0 = server game; 1 = join game).
- Parameters:
-
state The default state. 0 For a server game, 1 to join a game
Definition at line 270 of file kgameconnectdialog.cpp.
The documentation for this class was generated from the following files: