- r -
- random() : KGame , KGameProcess
- RankItem() : KExtHighscore::RankItem
- rawGameId() : KGameMessage
- rawPlayerId() : KGameMessage
- reaction() : KGameComputerIO
- read() : KExtHighscore::RankItem , KExtHighscore::Item
- readConfig() : KChatBase
- readCurrentConfig() : KHighscore
- readEntry() : KHighscore
- readList() : KHighscore
- readNumEntry() : KHighscore
- readPropertyEntry() : KHighscore
- received() : KMessageIO
- receivedMessage() : KGameProcessIO , KGameProcess
- receiveNetworkTransmission() : KGameNetwork
- redo() : KStdGameAction
- registerData() : KGamePropertyBase
- registerHandler() : KGamePropertyHandler
- remove() : KGamePropertyList< type >
- removeBrokenConnection() : KMessageClient
- removeClient() : KMessageServer
- removeGameIO() : KPlayer
- removePlayer() : KGameDebugDialog , KChat , KGame , KChat
- removeProperty() : KGamePropertyHandler
- removeSendingEntry() : KChatBase
- repeat() : KStdGameAction
- reset() : KGame , KGameLCDClock
- resetColor() : KGameLCD
- resize() : KGamePropertyArray< type > , KGrid2D::Generic< Type >
- restart() : KStdGameAction
- returnPressed() : KChat , KChatBase
- rightButtonClicked() : KChatBase
- roll() : KStdGameAction
- rtti() : KGameKeyIO , KPlayer , KMessageSocket , KMessageDirect , KGameIO , KGameMouseIO , KMessageFilePipe , KMessageProcess , KGameProcessIO , KMessageIO