kgameversion.h
00001 /* 00002 This file is part of the KDE games library 00003 Copyright (C) 2003 Andreas Beckermann (b_mann@gmx.de) 00004 Copyright (C) 2003 Martin Heni (martin@heni-online.de) 00005 00006 This library is free software; you can redistribute it and/or 00007 modify it under the terms of the GNU Library General Public 00008 License version 2 as published by the Free Software Foundation. 00009 00010 This library is distributed in the hope that it will be useful, 00011 but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00013 Library General Public License for more details. 00014 00015 You should have received a copy of the GNU Library General Public License 00016 along with this library; see the file COPYING.LIB. If not, write to 00017 the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, 00018 Boston, MA 02110-1301, USA. 00019 */ 00020 /* 00021 $Id: kgameversion.h 465369 2005-09-29 14:33:08Z mueller $ 00022 */ 00023 #ifndef __KGAMEVERSION_H__ 00024 #define __KGAMEVERSION_H__ 00025 00037 // KGame::savegame() didn't exist in KDE 3.0 00038 #define KGAME_HAVE_KGAME_SAVEGAME 1 00039 00040 // KGameNetwork::port(), KMessageIO::peerPort() and friends were added in KDE 3.2 00041 #define KGAME_HAVE_KGAME_PORT 1 00042 00043 // KGameNetwork::hostName(), KMessageIO::peerName() and friends were added in KDE 3.2 00044 #define KGAME_HAVE_KGAME_HOSTNAME 1 00045 00046 // KGameSequence class was added in KDE 3.2 00047 #define KGAME_HAVE_KGAMESEQUENCE 1 00048 00049 // KGame::addPlayer() needs to assign an ID to new players, otherwise network is 00050 // broken. this is done in KDE 3.2. 00051 #define KGAME_HAVE_FIXED_ADDPLAYER_ID 1 00052 00053 #endif 00054