KGameNetwork Member ListThis is the complete list of members for KGameNetwork, including all inherited members.
aboutToLoseConnection(Q_UINT32 id) | KGameNetwork | [protected, slot] |
connectToServer(const QString &host, Q_UINT16 port) | KGameNetwork | |
cookie() const | KGameNetwork | |
Debug() | KGameNetwork | [virtual] |
disconnect() | KGameNetwork | |
electAdmin(Q_UINT32 clientID) | KGameNetwork | |
gameId() const | KGameNetwork | |
hostName() const | KGameNetwork | |
isAdmin() const | KGameNetwork | |
isMaster() const | KGameNetwork | |
isNetwork() const | KGameNetwork | |
isOfferingConnections() const | KGameNetwork | |
KGameNetwork(int cookie=42, QObject *parent=0) | KGameNetwork | |
lock() | KGameNetwork | [virtual] |
messageClient() const | KGameNetwork | |
messageServer() const | KGameNetwork | |
networkTransmission(QDataStream &, int, Q_UINT32, Q_UINT32, Q_UINT32 clientID)=0 | KGameNetwork | [pure virtual] |
offerConnections(Q_UINT16 port) | KGameNetwork | |
port() const | KGameNetwork | |
receiveNetworkTransmission(const QByteArray &a, Q_UINT32 clientID) | KGameNetwork | [protected, slot] |
sendError(int error, const QByteArray &message, Q_UINT32 receiver=0, Q_UINT32 sender=0) | KGameNetwork | |
sendMessage(const QByteArray &buffer, int msgid, Q_UINT32 receiver=0, Q_UINT32 sender=0) | KGameNetwork | |
sendMessage(const QDataStream &msg, int msgid, Q_UINT32 receiver=0, Q_UINT32 sender=0) | KGameNetwork | |
sendMessage(const QString &msg, int msgid, Q_UINT32 receiver=0, Q_UINT32 sender=0) | KGameNetwork | |
sendMessage(int data, int msgid, Q_UINT32 receiver=0, Q_UINT32 sender=0) | KGameNetwork | |
sendSystemMessage(const QByteArray &buffer, int msgid, Q_UINT32 receiver=0, Q_UINT32 sender=0) | KGameNetwork | |
sendSystemMessage(int data, int msgid, Q_UINT32 receiver=0, Q_UINT32 sender=0) | KGameNetwork | |
sendSystemMessage(const QDataStream &msg, int msgid, Q_UINT32 receiver=0, Q_UINT32 sender=0) | KGameNetwork | |
sendSystemMessage(const QString &msg, int msgid, Q_UINT32 receiver=0, Q_UINT32 sender=0) | KGameNetwork | |
setDiscoveryInfo(const QString &type, const QString &name=QString::null) | KGameNetwork | |
setMaster() | KGameNetwork | [protected] |
setMaxClients(int max) | KGameNetwork | |
signalAdminStatusChanged(bool isAdmin) | KGameNetwork | [signal] |
signalClientConnected(Q_UINT32 clientID) | KGameNetwork | [signal] |
signalClientDisconnected(Q_UINT32 clientID, bool broken) | KGameNetwork | [signal] |
signalConnectionBroken() | KGameNetwork | [signal] |
signalNetworkErrorMessage(int error, QString text) | KGameNetwork | [signal] |
slotAdminStatusChanged(bool isAdmin) | KGameNetwork | [protected, slot] |
slotResetConnection() | KGameNetwork | [protected, slot] |
stopServerConnection() | KGameNetwork | |
unlock() | KGameNetwork | [virtual] |
~KGameNetwork() | KGameNetwork | [virtual] |
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