KChatBase Class Reference
#include <kchatbase.h>
Inheritance diagram for KChatBase:

Detailed Description
The base class for chat widgets.This is the base class for both KChat and KGameChat. KGameChat is the class you want to use if you write a KGame based game as it will do most things for you. KChat is more or less the same but not KGame dependant
KChatBase provides a complete chat widget, featuring different sending means (e.g. "send to all", "send to player1", "send to group2" and so on - see addSendingEntry). It also provides full auto-completion capabilities (see KCompletion and KLineEdit) which defaults to disabled. The user can change this by right-clicking on the KLineEdit widget and selecting the desired behaviour. You can also change this manually by calling setCompletionMode.
To make KChatBase useful you have to overwrite at least returnPressed. Here you should send the message to all of your clients (or just some of them, depending on sendingEntry).
To add a message just call addMessage with the nickname of the player who sent the message and the message itself. If you don't want to use layoutMessage by any reason you can also call addItem directly. But you should better replace layoutMessage instead.
You probably don't want to use the abstract class KChatBase directly but use one of the derived classess KChat or KGameChat. The latter is the widget of choice if you develop a KGame application as you don't have to do anything but providing a KGame object.
Definition at line 184 of file kchatbase.h.
Public Types | |
enum | SendingIds { SendToAll = 0 } |
Public Slots | |
virtual void | addMessage (const QString &fromName, const QString &text) |
virtual void | addSystemMessage (const QString &fromName, const QString &text) |
virtual void | addItem (const QListBoxItem *item) |
void | slotClear () |
void | setAcceptMessage (bool a) |
Signals | |
void | rightButtonClicked (QListBoxItem *, const QPoint &) |
Public Member Functions | |
KChatBase (QWidget *parent, bool noComboBox=false) | |
virtual | ~KChatBase () |
virtual const QString & | fromName () const=0 |
bool | addSendingEntry (const QString &text, int id) |
bool | insertSendingEntry (const QString &text, int id, int index=-1) |
void | changeSendingEntry (const QString &text, int id) |
void | setSendingEntry (int id) |
void | removeSendingEntry (int id) |
int | sendingEntry () const |
int | findIndex (int id) const |
int | nextId () const |
virtual bool | acceptMessage () const |
void | setCompletionMode (KGlobalSettings::Completion mode) |
void | setNameFont (const QFont &font) |
void | setMessageFont (const QFont &font) |
void | setBothFont (const QFont &font) |
void | setSystemNameFont (const QFont &font) |
void | setSystemMessageFont (const QFont &font) |
void | setSystemBothFont (const QFont &font) |
const QFont & | nameFont () const |
const QFont & | messageFont () const |
const QFont & | systemNameFont () const |
const QFont & | systemMessageFont () const |
virtual void | saveConfig (KConfig *conf=0) |
virtual void | readConfig (KConfig *conf=0) |
void | setMaxItems (int maxItems) |
void | clear () |
int | maxItems () const |
Protected Member Functions | |
virtual void | returnPressed (const QString &text)=0 |
virtual QString | comboBoxItem (const QString &name) const |
virtual QListBoxItem * | layoutMessage (const QString &fromName, const QString &text) |
virtual QListBoxItem * | layoutSystemMessage (const QString &fromName, const QString &text) |
Constructor & Destructor Documentation
KChatBase::KChatBase | ( | QWidget * | parent, | |
bool | noComboBox = false | |||
) |
- Parameters:
-
parent The parent widget for this widget.
- Parameters:
-
noComboBox If true then the combo box where the player can choose where to send messages to (either globally or just to some players) will not be added.
Definition at line 185 of file kchatbase.cpp.
KChatBase::~KChatBase | ( | ) | [virtual] |
Member Function Documentation
virtual const QString& KChatBase::fromName | ( | ) | const [pure virtual] |
bool KChatBase::addSendingEntry | ( | const QString & | text, | |
int | id | |||
) |
Adds a new entry in the combo box.
The default is "send to all players" only. This function is provided for convenience. You can also call inserSendingEntry with index = -1. See also nextId!
- Parameters:
-
text The text of the new entry id An ID for this entry. This must be unique for this entry. It has nothing to do with the position of the entry in the combo box. See nextId
- Returns:
- True if successful, otherwise false (e.g. if the id is already used)
Definition at line 250 of file kchatbase.cpp.
bool KChatBase::insertSendingEntry | ( | const QString & | text, | |
int | id, | |||
int | index = -1 | |||
) |
Inserts a new entry in the combo box.
- Parameters:
-
text The entry id An ID for this entry. This must be unique for this entry. It has nothing to do with the position of the entry in the combo box!
- See also:
- nextId
- Parameters:
-
index The position of the entry. If -1 the entry will be added at the bottom
- Returns:
- True if successful, otherwise false (e.g. if the id is already used)
Definition at line 259 of file kchatbase.cpp.
void KChatBase::changeSendingEntry | ( | const QString & | text, | |
int | id | |||
) |
This changes a combo box entry.
- Parameters:
-
text The new text of the entry id The ID of the item to be changed
Definition at line 306 of file kchatbase.cpp.
void KChatBase::setSendingEntry | ( | int | id | ) |
This selects a combo box entry.
- Parameters:
-
id The ID of the item to be selected
Definition at line 316 of file kchatbase.cpp.
void KChatBase::removeSendingEntry | ( | int | id | ) |
Removes the entry with the ID id from the combo box.
Note that id is _not_ the index of the entry!
- See also:
- addSendingEntry
- Parameters:
-
id The unique id of the entry
Definition at line 296 of file kchatbase.cpp.
int KChatBase::sendingEntry | ( | ) | const |
- Returns:
- The _unique ID_ of the sending entry that has been selected.
- See also:
- addSendingEntry
Definition at line 282 of file kchatbase.cpp.
int KChatBase::findIndex | ( | int | id | ) | const |
- Returns:
- The index of the combo box entry with the given id
Definition at line 325 of file kchatbase.cpp.
int KChatBase::nextId | ( | ) | const |
- Returns:
- An ID that has not yet been used in the combo box.
- See also:
- addSendingEntry
Definition at line 330 of file kchatbase.cpp.
bool KChatBase::acceptMessage | ( | ) | const [virtual] |
- Returns:
- True if this widget is able to send messages (see returnPressed) and false if not.
The default implementation returns the value which has been set by setAcceptMessage (true by default)
Definition at line 244 of file kchatbase.cpp.
void KChatBase::setCompletionMode | ( | KGlobalSettings::Completion | mode | ) |
void KChatBase::setNameFont | ( | const QFont & | font | ) |
Set the font that used used for the name part of a message.
See also nameFont and setBothFont
Definition at line 420 of file kchatbase.cpp.
void KChatBase::setMessageFont | ( | const QFont & | font | ) |
Set the font that used used for the message part of a message.
- See also:
- messageFont, setBothFont
Definition at line 426 of file kchatbase.cpp.
void KChatBase::setBothFont | ( | const QFont & | font | ) |
This sets both - nameFont and messageFont to font.
You probably want to use this if you don't wish to distinguish between these parts of a message.
- Parameters:
-
font A font used for both nameFont and messageFont
Definition at line 432 of file kchatbase.cpp.
void KChatBase::setSystemNameFont | ( | const QFont & | font | ) |
Same as setNameFont but applies only to system messages.
- See also:
- layoutSystemMessage
Definition at line 444 of file kchatbase.cpp.
void KChatBase::setSystemMessageFont | ( | const QFont & | font | ) |
Same as setMessageFont but applies only to system messages.
- See also:
- layoutSystemMessage
Definition at line 450 of file kchatbase.cpp.
void KChatBase::setSystemBothFont | ( | const QFont & | font | ) |
Same as setBothFont but applies only to system messages.
- See also:
- layoutSystemMessage
Definition at line 456 of file kchatbase.cpp.
const QFont & KChatBase::nameFont | ( | ) | const |
This font should be used for the name (the "from: " part) of a message.
layoutMessage uses this to set the font using KChatBaseText::setNameFont but if you want to overwrite layoutMessage you should do this yourself.
- Returns:
- The font that is used for the name part of the message.
Definition at line 438 of file kchatbase.cpp.
const QFont & KChatBase::messageFont | ( | ) | const |
This font should be used for a message.
layoutMessage sets the font of a message using KChatBaseText::setMessageFont but if ypu replace layoutMessage with your own function you should use messageFont() yourself.
- Returns:
- The font that is used for a message
Definition at line 441 of file kchatbase.cpp.
const QFont & KChatBase::systemNameFont | ( | ) | const |
Same as systemNameFont but applies only to system messages.
- See also:
- layoutSystemMessage
Definition at line 462 of file kchatbase.cpp.
const QFont & KChatBase::systemMessageFont | ( | ) | const |
Same as systemMessageFont but applies only to system messages.
- See also:
- layoutSystemMessage
Definition at line 465 of file kchatbase.cpp.
void KChatBase::saveConfig | ( | KConfig * | conf = 0 |
) | [virtual] |
Save the configuration of the dialog to a KConfig object.
If the supplied KConfig pointer is NULL then kapp->config() is used instead (and the group is changed to "KChatBase") butr the current group is restored at the end.
- Parameters:
-
conf A pointer to the KConfig object to save the config to. If you use 0 then kapp->config() is used and the group is changed to "KChatBase" (the current group is restored at the end).
Definition at line 468 of file kchatbase.cpp.
void KChatBase::readConfig | ( | KConfig * | conf = 0 |
) | [virtual] |
Read the configuration from a KConfig object.
If the pointer is NULL kapp->config() is used and the group is changed to "KChatBase". The current KConfig::group is restored after this call.
Definition at line 488 of file kchatbase.cpp.
void KChatBase::setMaxItems | ( | int | maxItems | ) |
Set the maximum number of items in the list.
If the number of item exceeds the maximum as many items are deleted (oldest first) as necessary. The number of items will never exceed this value.
- Parameters:
-
maxItems the maximum number of items. -1 (default) for unlimited.
Definition at line 513 of file kchatbase.cpp.
void KChatBase::clear | ( | ) |
int KChatBase::maxItems | ( | ) | const |
- Returns:
- The maximum number of messages in the list.
-1 is unlimited. See also setMaxItems
Definition at line 526 of file kchatbase.cpp.
void KChatBase::addMessage | ( | const QString & | fromName, | |
const QString & | text | |||
) | [virtual, slot] |
Add a text in the listbox.
See also signalSendMessage()
Maybe you want to replace this with a function that creates a nicer text than "fromName: text"
Update: the function layoutMessage is called by this now. This means that you will get user defined outlook on the messages :-)
- Parameters:
-
fromName The player who sent this message text The text to be added
Reimplemented in KGameChat.
Definition at line 349 of file kchatbase.cpp.
void KChatBase::addSystemMessage | ( | const QString & | fromName, | |
const QString & | text | |||
) | [virtual, slot] |
This works just like addMessage but adds a system message.
layoutSystemMessage is used to generate the displayed item. System messages will have a different look than player messages.
You may wish to use this to display status information from your game.
Definition at line 355 of file kchatbase.cpp.
void KChatBase::addItem | ( | const QListBoxItem * | item | ) | [virtual, slot] |
This member function is mainly internally used to add a message.
It is called by addMessage which creates a single text from a player name and a text. You will hardly ever use this - but if you need it it will be here ;-)
But you may want to replace this in a derived class to create a non-default (maybe nicer ;-) ) behaviour
- Parameters:
-
item The QListBoxItem that is being added
Definition at line 339 of file kchatbase.cpp.
void KChatBase::slotClear | ( | ) | [slot] |
This clears all messages in the view.
Note that only the messages are cleared, not the sender names in the combo box!
Definition at line 412 of file kchatbase.cpp.
void KChatBase::setAcceptMessage | ( | bool | a | ) | [slot] |
- Parameters:
-
a If false this widget cannot send a message until setAcceptMessage(true) is called
Definition at line 247 of file kchatbase.cpp.
void KChatBase::rightButtonClicked | ( | QListBoxItem * | , | |
const QPoint & | ||||
) | [signal] |
Emitted when the user right-clicks on a list item.
- See also:
- QListBox::rightButtonClicked
virtual void KChatBase::returnPressed | ( | const QString & | text | ) | [protected, pure virtual] |
This is called whenever the user pushed return ie wants to send a message.
Note that you MUST add the message to the widget when this function is called as it has already been added to the KCompletion object of the KLineEdit widget!
Must be implemented in derived classes
- Parameters:
-
text The message to be sent
QString KChatBase::comboBoxItem | ( | const QString & | name | ) | const [protected, virtual] |
Replace to customise the combo box.
Default: i18n("Send to 1).arg(name)
- Parameters:
-
name The name of the player
- Returns:
- The string as it will be shown in the combo box
Definition at line 407 of file kchatbase.cpp.
QListBoxItem * KChatBase::layoutMessage | ( | const QString & | fromName, | |
const QString & | text | |||
) | [protected, virtual] |
Create a QListBoxItem for this message.
This function is not yet written usefully - currently just a QListBoxTex object is created which shows the message in this format: "fromName: text". This should fit most peoples needs but needs further improvements.
Definition at line 360 of file kchatbase.cpp.
QListBoxItem * KChatBase::layoutSystemMessage | ( | const QString & | fromName, | |
const QString & | text | |||
) | [protected, virtual] |
Create a QListBoxItem for this message.
This does the same as layoutMessage but generates a system message. You might want to use such a message to display e.g. status information from your game.
The default implementation just prepends "--- ".
Definition at line 382 of file kchatbase.cpp.
The documentation for this class was generated from the following files: