libkdegames Class List
Here are the classes, structs, unions and interfaces with brief descriptions:KExtHighscore::AdditionalTab | |
KExtHighscore::AskNameDialog | |
KExtHighscore::ConfigDialog | |
KExtHighscore::ConfigGroup | |
KExtHighscore::DateItem | |
KGrid2D::Generic< Type > | This template class represents a generic bidimensionnal grid |
KGrid2D::Hexagonal< Type > | This template implements a hexagonal grid where hexagons form horizontal lines: |
KGrid2D::HexagonalBase | This class contains static methods to manipulate coordinates on an hexagonal grid where hexagons form horizontal lines: |
KExtHighscore::HighscoresDialog | |
KExtHighscore::HighscoresList | |
KExtHighscore::HighscoresWidget | |
KExtHighscore::HistogramTab | |
KExtHighscore::Item | This class defines how to convert and how to display a highscore element (such as the score, the date, |
KExtHighscore::ItemArray | Manage a bunch of Item which are saved under the same group in KHighscores config file |
KExtHighscore::ItemContainer | |
KCanvasRootPixmap | Implement KRootPixmap for a QCanvasView |
KCardDialog | A carddeck selection dialog for card games |
KChat | A chat widget for non-KGame games |
KChatBase | The base class for chat widgets |
KChatBaseText | A QListBoxText implementation for KChatBase |
KChatDialog | |
KConfigRawBackEnd | |
KFileLock | |
KGame | The main KDE game object |
KGameChat | A Chat widget for KGame-based games |
KGameComputerIO | KGameIO variant for real-time games |
KGameConnectDialog | Dialog to ask for host and port |
KGameConnectWidget | |
KGameDebugDialog | |
KGameDialog | TODO: rewrite entire documentation.Main configuration dialog for KGame |
KGameDialogChatConfig | This is not really a configuration widget but rather a simple chat widget.A chat widget inside a KGameDialog |
KGameDialogConfig | Base class for configuration widgets.Base class for configuration widgets |
KGameDialogConnectionConfig | |
KGameDialogGeneralConfig | |
KGameDialogMsgServerConfig | |
KGameDialogNetworkConfig | |
KGameError | |
KGameErrorDialog | Use error(), warning() and information() to display the information about a network game.Error handling for KGame |
KGameErrorMessageDialog | The real class for error messages.Internally used by KGameErrorDialog |
KGameIO | Base class for IO devices for games |
KGameKeyIO | The KGameKeyIO class |
KGameLCD | This class is a visually enhanced QLCDNumber: |
KGameLCDClock | This class is a digital clock widget |
KGameLCDList | This widget holds a list of QLCDNumber arranged in a vertical layout |
KGameMessage | |
KGameMisc | This class contains several (usually static) functions I really did not know a class for |
KGameMouseIO | The KGameMouseIO class |
KGameNetwork | KGame class with network support.The main KDE game object |
KGameProcess | This is the process class used on the computer player side to communicate with its counterpart KProcessIO class |
KGameProcessIO | The KGameProcessIO class |
KGameProgress | A progress indicator widget |
KGameProperty< type > | A class for network transparent games |
KGamePropertyArray< type > | |
KGamePropertyBase | Base class of KGameProperty |
KGamePropertyBase::Flags | |
KGamePropertyHandler | A collection class for KGameProperty objects |
KGamePropertyList< type > | |
KGameSequence | This class takes care of round or move management as well of the gameover condition.Round/move management class |
KHighscore | Class for managing highscore tables |
KMessageClient | A client to connect to a KMessageServer |
KMessageDirect | This class implements the message communication using function calls directly |
KMessageFilePipe | |
KMessageIO | This abstract base class represents one end of a message connections between two clients |
KMessageProcess | |
KMessageServer | A server for message sending and broadcasting, using TCP/IP connections |
KMessageServerSocket | Internal class of KMessageServer.An internal class for KServerSocket |
KMessageSocket | This class implements the message communication using a TCP/IP socket |
KPlayer | Base class for a game player |
KRawConfig | |
KScoreDialog | A simple high score dialog |
KStdGameAction | Replacement for KStdAction for KDE Games |
KExtHighscore::LastMultipleScoresList | |
KExtHighscore::Manager | This class manages highscores and players entries (several players can share the same highscores list if the libkdegame library is built to support a common highscores file; NOTE that to correctly implement such feature we probably need a locking mechanism in KHighscore) |
KExtHighscore::ManagerPrivate | |
KExtHighscore::MultiplayerScores | This class is used to store and show scores for multiplayer games |
KExtHighscore::NameItem | |
KExtHighscore::PlayerInfos | |
KExtHighscore::PlayersCombo | |
KExtHighscore::RankItem | |
KExtHighscore::Score | This class contains data for a score |
KExtHighscore::ScoreInfos | |
KExtHighscore::ScoresList | |
KExtHighscore::ShowItem | |
KGrid2D::Square< T > | This template is a Generic implementation for a square bidimensionnal grid (SquareBase) |
KGrid2D::SquareBase | This class contains static methods to manipulate coordinates for a square bidimensionnal grid |
KExtHighscore::StatisticsTab | |
KExtHighscore::SuccessPercentageItem | |
KExtHighscore::TotalMultipleScoresList |